The cover for GRIGS album  Intermission - John Paul Grigsby. Album by John Grigsby -A backyard with a swimming pool, surrounded by a wooden fence and trees, with an overcast sky overhead. Photograph by John Grigsby

Listen to the new Album, Intermission -

DOWNLOAD PALINGENESIS (best on a computer)

listen to PALINGENESIS:

Abducted. Miniaturized. Trapped in a machine that turns your memories into a prison. PALINGENESIS is an immersive puzzle adventure where every environment reacts to the music, shifting and transforming with the pulse of an original 10-track album by GRIGS. Solve intricate challenges to escape the Human Wheel—a construct designed to keep you running while unknowingly generating energy for an alien fleet. Created entirely by animator and musician John Paul Grigsby, this game fuses reactive visuals, problem-solving, and a haunting sci-fi narrative into a one-of-a-kind experience. Will you break free, or will you become just another source of power? Listen to the album GRIGS PALINGENESIS wherever you stream your music.

A level from the game Palingenesis by John Grigsby - By John Paul Grigsby - by GRIGS Room filled with overturned chairs and tables, illuminated by a blue light, walls of brick, in a disorganized state.
A level from the game Palingenesis by John Grigsby - By John Paul Grigsby - by GRIGS -Abstract modern art installation featuring illuminated white light lines, smoke, and geometric black structures with a dark background.Palengenesis
A framed black-and-white painting of a man playing piano by artist John Grigsby , reel to reel, a black speaker, and a red light, all situated on a patterned rug.
Palingenesis the Game by GRIGS ( John Grigsby )A woman stands in a dim, abandoned room with textured walls, a patterned carpet, and a wooden table. Shadows of window frames are cast on the wall, and an old television shows a woman on the screen
A hand-drawn game control guide displaying key functions: W as move up, A as move left, S as move down, D as move right; Shift or R for run, F for fast run (press while holding W or S); tab to switch to first person; Z to zoom camera; spacebar for jump; mouse or trackpad to rotate camera; and Esc to open menu.
Diagram of a video game controller with labeled controls: left thumbstick for walk/move, switch to first person mode, fast movement when holding a button, zoom button, jump/select button, and an open menu button in the center.

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